Thursday, April 1, 2010

PPT #1



This power point I will definatly use when I become a teacher. Not only am I very proud of what I did but this skill I will keep forever. This skill opened new ways to teach and to learn and this is a product of my work. I found this lesson is effective because it captures my audience (first graders)and its educational. I want the students to anticipate what the next planet will say. My presentation is also very colorful and child oriented.

Wednesday, March 24, 2010

Game evaluation

" Essential Criteria Checklist for Evaluating Instructional Courseware"
Assessment of Commercial/Published Products
Pick 2 Y/N

The following checklist includes four sets of essential qualities used to discriminate between acceptable and unacceptable software material as well as criteria for specific software functions. If software does not meet all these criteria, it probably should not be considered for purchase. For each item, circle Y for yes if it meets the criterion, or N for no if it does not.

Title _Photo Hunt in Hawaii _________________Publisher__Spinapse_____________________

Content Area __Geography-Hawaii____ Grade Level(s)_middle school_______________

Cost Information and Pricing Options Available _______________________________________

Courseware Functions: Check with (X)
______Drill and practice
_X_____Instructional Game
______Tutorial
_X____Problem Solving
__X____Simulation
______Other

Objectives:




YES NO Set 1. Instructional Design and Pedagogical Soundness (check with " X")
Y_x__ N___ teaching strategy is matched to student needs/levels and is based on accepted methods
Y_x__ N___ Courseware methods are likely to accomplish the stated objectives
Y_x__ N___ Presentation on screen contains nothing than misleads or confuses students
Y___ N_x_ Readability and learning difficulty are at an appropriate level for target students
Y__x_ N___ Comments to students are not abusive or insulting
Y_x__ N___ Graphics fulfill important purpose (motivation, information) and are not distracting to learners

Comments:




YES NO Criteria specific to drill and practice functions:
Y_x__ N___ High degree of interactivity (not just reading information)
Y_x__ N___ Appropriate feedback for correct answers (none, if timed; not elaborate or time-consuming)
Y__x_ N___ Feedback is more reinforcing for correct than for incorrect responses.

Comments:







YES NO Criteria specific to tutorial functions:
Y_x__ N___ High degree of interactivity (not just reading information)
Y_x__ N___ High degree of user control (forward and backward movement, branching upon request)
Y_x__ N___ Comprehensive teaching sequence so instruction is self-contained and standalone
Y_x__ N___ Adequate answer-judging capabilities for student-constructed answers to questions

Comments:




YES NO Criteria specific to simulation functions:
Y_x__ N___ Appropriate degree of fidelity (accurate depiction of system being modeled)
Y_x__ N___ Good documentation available on how program works (if not intuitive)

Comments:




YES NO Criteria specific to instructional game functions:
Y_x__ N___ Low quotient of violence or combat-type activities
Y_x__ N___ All content accurate and up-to-date
Y_x__ N___ No racial or gender stereotypes; not geared toward only one sex or to certain races
Y___ N_x__ Exhibits a sensitive treatment of moral and/or social issues (e. g., perspectives on war)
Y_x__ N___ Content matches required curriculum objectives

Comments:




YES NO Set 2. Content
Y_x__ N___ No grammar, spelling, or punctuation errors on the screen
Y_x__ N___ All content accurate and up-to-date
Y__x_ N___ No racial or gender stereotypes; not geared toward only one sex or to certain races
Y___ N__x_ Exhibits a sensitive treatment of moral and/or social issues (e. g., perspectives on war)
Y_x__ N___ Content matches required curriculum objectives

Comments:












YES NO Set 3. User Flexibility
Y_x__ N___ User normally has some control of movement within the program (e. g., can go from screen to screen at desired rate; can read text at desired rate; can exit program when desired)
Y_x__ N___ Can turn off sound, if desired
Y__x_ N___ Interface is easy to use (e.g., similar format from screen-to-screen for forward and back movement in program)

Comments:




YES NO Set 4. Technical Soundness
Y_x__ N___ Program loads consistently, without error
Y_x__ N___ Program does not break (i.e., stop working), no matter what the student enters
Y_x__ N___ Program does what the screen says it should do
Y_x__ N___ Program works on desired platform
Y_x__ N___ If included, online links work as indicated
Y_x__ N___ If included, animations and videos work as indicated


Comments:

Decision:
__x___ Is recommended for purchase and use

_____ Is not recommended



I believe this game should be purchased for school use because not only is it fun it is educational. It keeps up with the NETS. T standards on allowing children to be able to explore and be creative. Not only does this game teach but the graphics of this game allows the student to escape the classroom for a bit and allows them to be in a different world without ever leaving the school. The game runs smoothly without any freezes or pauses which is good for students who may not understand that a computer doesn’t always run so fast. For the target learners (which is about middle school) I believe the content level may be a bit below, but for the grade I wish to teach ( first grade) it would be too advanced and confusing. Some of the instruction was unclear but still a great program to incorporate in the classroom. It breaks up the day and the students are learning without realizing it.
NET S. T Standards
2) Design and Develop Digital-Age Learning Experiences and Assessments
A. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.

B. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.

4. Promote and Model Digital Citizenship and Responsibility
D. Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital-age communication and collaboration tools.

Monday, March 8, 2010

Thursday, February 25, 2010

Reflection on field trip assignment

I really enjoyed doing this project. It also taught me a lot about how to actually go about making class assignments. When i first started i was confused about how to make the ditto appeal to my young students, as they are first graders. Having to use the shapes in Microsoft word helped me tremendously with this. Pictures help draw students into the paper and make them more excited over the field trip they are going on. The shapes also let me make different objects that pertain to my trip which is helpful because even those who cannot read, or those who just look at it can get the basic idea of what the trip is about. This project taught me how to create a ditto for school, and ow to creatively aim it toward the children, also incorporating things in it for the parents, that the kids may not really care about. I look forward to more assignments like this because this one really helped me learn to make dittos like this and now i know what to do the next time i need to do something like this even after college.

Friday, February 5, 2010

Links

http://www.lessonplanspage.com/Worksheets.htm : This sight is great math problems. It shows different types of math problems and styles for the Elementry grades.

http://familycrafts.about.com/od/elementaryschoolkids/Crafts_for_Elementary_School_Kids.htm : This website shows alot of different craft projects. from A- Z literally! this is great for the kenistenic/ tactile learner.

http://www.educationworld.com/a_lesson/archives/geography_az.shtml : Geography has always been my favorite subject. I always like to look on a map and see where different places. Its important for the students to know where places and countries are.

http://all-science-fair-projects.com/science_fair_projects.php?s_terms=&type=0&s_difficulty=&hidden=1&s_category= : Another great website for one of the more difficult subjects in school. You can type in keywords, diffuculty level and different subject matters within the science are. From Biology to Chemistry.

http://www.education.com/activity/article/scrambled-letters/ : this lesson idea for reading is for a little older students but none the less its a great idea. this website has many great ideas for 2nd grade reading.

My Philosophy

One of my main inspirations for becoming a teacher is my father. He always said I am a personable, loving and giving person. He said these qualities are big factors in a teacher. Once I started college and started my field observations it felt like I was made to be a teacher. I loved working with the children and establishing a fun learning and comfortable relationship with them as a teacher figure. I worked several jobs that involved children and the more I did the more it drove me to keep on going in this field.
Technology in a classroom is essential to a great learner environment. Technology can be anything from the newest and fastest computers to the high tech microscopes for science labs. With technologies such as these it makes learner more interesting to the students and keeps teachers fresh and up to date, so the lessons will never become boring and over worked.
As a future teacher I believe it is very important to have these technologies in the classroom and in my room I will try and incorporate and piece of technologies into my lessons. When using computers and smart boards it keeps the children interested as I stated before. It gives new ways to teach, review and quiz the students. With subjects such as history and math the smart board would be perfect where the students can team up and answer questions like on a game show. As for science the new microscopes will make looking at specimens easier and more accurate.
I will try to have these technologies for all my students. My goal in my future class room is to make sure all students get a fair and great education. I want to provide a classroom with up to date technology for more success for the students.

Thursday, January 28, 2010

Introduction

I like to spend time with my family and friends. My favorite movie is "Up" even though it is a kid movie I still enjoyed the animation and the overall message of the film. I hope one day to become a first grade teacher. After observing a first grade class last semester, it really opened my eyes about teaching. I like working with children, that is one of the main reasons for becoming a teacher.